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Weapons

This page lists all of the weapon types are are found in the game.

List from version beta 1.2.4:

Automatic Weapons

General traits:

  • Usable by all human-built unit types
  • +25% against biological units
  • -25% against mechanical units
L-15 Lance Gun Template:Istr +0% Cost +0%
Gauss Gatling Gun Template:Istr +75% Cost +75%
Deiphobus Template:Istr +150% Cost +150%

NB:Would like a template to call directly with values and sort out with if statements...

Missile Weapons

General traits:

  • Usable by all human-built unit types
  • -25% against biological units
  • +25% against mechanical units
Hammerhead Missile Launcher Template:Istr +0% Cost +0%
Hydra Missile Launcher Template:Istr +75% Cost +75%
Anti-matter Missile Launcher Template:Istr +150% Cost +150%

Flamethrower Weapons

General traits:

  • Usable by troopers only.
  • +50% against biological units
  • -25% against mechanical units
  • -25% against airborne units
Hellfire Template:Istr +25% Cost +25%
G-7 Volcano Template:Istr +100% Cost +100%
C-X Flesheater Template:Istr +175% Cost +175%

Cannon Weapons

General traits:

  • Usable by tanks and watercraft.
  • +25% against heavy units
  • +25% against mechanical units
  • -25% against light units
  • -25% against biological units
M-20 Serenity Cannon Template:Istr +25% Cost +25%
Photon Cannon Template:Istr +100% Cost +100%
Tachyon Cannon Template:Istr +175% Cost +175%

Sniper Weapons

General traits:

  • Usable by troopers only.
  • No retaliation on attack.
  • No gain from armor on attack.
  • Damage decreases with missing enemy health.
  • +25% against biological units
  • -25% against mechanical units
SWS Headhunter Template:Istr -50% Cost +50%
Shock Rifle Template:Istr -25% Cost +125%
H-44 Arc Rifle Template:Istr +0% Cost +200%

Artillery Weapons

General traits:

  • Usable by tanks and watercraft.
  • No retaliation on attack.
  • No gain from armor on attack.
  • Double range and splash (2 tiles, hits all units in stack).
  • Damage decreases with missing enemy health.
  • -25% against airborne units
Long Tom Template:Istr -75% Cost +50%
Gunther Template:Istr -62.5% Cost +125%
Cygnus Template:Istr +50% Cost +200%

Beam Weapons

General traits:

  • Usable by non-troopers.
  • No bonus or malus but stronger than equivalents.
Pulse Laser Template:Istr +50% Cost +50%
Fusion Laser Template:Istr +125% Cost +125%
Graviton Laser Template:Istr +200% Cost +200%

Anti-air Weapons

General traits:

  • Usable by tanks and watercraft.
  • +100% against airborne units.
  • Weaker than equivalents.
P5-Bantham Flak Template:Istr -25% Cost -25%
Whirlwind Flak Template:Istr +50% Cost +50%
Mirage Flak Template:Istr +125% Cost +125%
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